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Super excited to have Kendall Haven here today. 2
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Um, right at the start of tell's toolkit, 3
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right at the beginning before I'd even started my training, 4
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um, I was recommended to read Kendall's book 5
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and this is my third copy actually, 6
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'cause I've given it out to so many people. 7
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And the first one was annotated very heavily. 8
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So I was kind of gutted not to get it back. 9
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Um, but I feel like you've been quite a big part 10
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of the tell's toolkit journey, to be honest, Kendall. 11
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Um, I think just to kind of message out to all the teachers, 12
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like we all know that story is a super powerful tool, 13
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but what Kendall does is he really digs into why this is 14
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what actually happens, what's impacted. 15
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And I think as teachers, we have a job to fight 16
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for the joy of story to remain. 17
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And Kendall can be a huge support to help us with this. 18
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'cause we all know how much our heads, like the research 19
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and the numbers that go behind it. 20
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Um, so Kendall is a master storyteller. 21
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He's performed for over 7 million people worldwide. 22
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Uh, founder of the field of story science. 23
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Um, he's led research 24
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for the National Storytelling Association. 25
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Uh, he's internationally recognized 26
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as an expert on the neuroscience and structure of story. 27
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And he's a distinguished visiting scholar at Stanford Uni 28
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and John Hopkins University. 29
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Um, and he's acted as a story advisor working 30
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with a whole range of companies 31
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and agencies, including names that we'll know, like nasa, 32
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the Navy Climate Protection Campaign, Boeing, um mm-hmm. 33
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He's worked with corporate schools, libraries, governments. 34
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So there's so many things that Kendall has done. 35
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Um, he's published 34 books on the Science and Newsom story. 36
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This is my particular favorite one. 37
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Um, and he's won, uh, 20 major awards for his writing 38
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and performance in storytelling. 39
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So, what can I say? 40
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Um, Kendall Haven, you are the king of story research. 41
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So I'm gonna hand over to you today, um, 42
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'cause I'm sure everybody wants to hear 43
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what you've got to say rather than me. 44
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But yeah. Welcome. Really, 45
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really excited to have you here today. 46
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Oh, thank you. And a joy to be here. Uh, yeah. 47
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And I, I have done research. Started the research in 1980. 48
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Well, I really started the research in 1984. 49
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Uh, took good long while ago, I had dropped out 50
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of the field. 51
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My degrees were in oceanography, 52
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and I had been working for one of the, uh, US National 53
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Research Science labs on, uh, the sort of the combination 54
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of energy and the ocean, 55
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and dropped out to become a storyteller. 56
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Okay. And of course, asked, started to ask the question, 57
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why do people listen to stories? 58
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Why do they bother to pay attention to stories? 59
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Uh, your attention is one of the most precious you have. 60
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Why do we bother so freely to pay to? 61
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So for the National Storytelling Association in the us 62
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and then the International Storytelling Center started doing 63
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research on why do people listen to stories. 64
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At the time, I wanted to know, 65
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because I was trying to make my living as a storyteller, 66
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and I needed to know why people would listen 67
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or wouldn't listen to my stories, 68
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so I'd have a better chance to get paid. 69
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Mm-hmm. Which is always nice when 70
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you're being a storyteller. 71
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What we'll do today, as a result of 40 years of research, 72
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including lots of live test audiences, 73
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incorporating research from now, 19 different related fields 74
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of science, uh, 75
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and then, um, the number of years of testing in FMRI 76
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and EEG labs where I would wire up audiences 77
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and literally watch their brains on story. 78
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And what I wanna show you really is not 79
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why story, why we should hold onto stories, 80
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why we should tell stories. 81
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What I really want to show you is that the human brain, I 82
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is hardwired, physically hardwired to make sense 83
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of the world in story terms. 84
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Mm-hmm. We, we we're, you know, the, 85
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we really are homo narratives. 86
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Mm-hmm. Story animals. We make sense of the world in story. 87
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We do it automatically every one of the, 88
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the students that you work with. 89
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Mm-hmm. And it has been tested, not by me, 90
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but by others in, in infants as lung, as young 91
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as six, eight months old. 92
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And they can show eye movement, facial expressions 93
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that they're responding to those same exact story terms that 94
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hu uh, that adults do that, that we all do. 95
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The problem is, it's like so many things that you do, 96
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you don't do it consciously. 97
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You do your story work at a subconscious automatic level. 98
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Um, but we do that with most things. 99
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Your conscious brain, your conscious mind is the slowest 100
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processor in your head. 101
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You have a number of other processors 102
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that are all thousands of times faster. 103
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And so anything that really is important to you, 104
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like having a heartbeat, uh, breathing you, you don't stop 105
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and conscious and put it in your conscious mind 106
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and say, should I grab my heart and beat again? 107
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No, you, you, you put it in another process 108
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that they can take care of it much more efficiently. 109
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I mean, other examples, tying shoe laces. 110
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You all know how to tie shoe laces. 111
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Uh, maybe you go to more exciting parties than I do, 112
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but it's a party game that we wind up playing a lot, 113
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where you give people a piece of paper 114
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and say, write down in temporal sequential order exactly 115
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what you do with each thumb 116
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and finger when you write, tie shoe laces, 117
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have people write it down, then pass their instructions 118
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to someone else who much follow those instructions. 119
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Literally. And Exactly. 120
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And no one ever gets shoe shot, shoe laces tied. Mm-hmm. 121
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We all know how to do it, but you don't know 122
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how to do it consciously. 123
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It's the same with stories. 124
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The idea of education, it seems to me, should be 125
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at a most fundamental level to expose 126
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at a conscious level, those students, 127
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to those subconscious automatic story elements 128
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that they use automatically all the time as the basis 129
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for all of their learning, all of their experience. 130
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And then they become conscious masters of those elements. 131
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And it makes a world of difference. 132
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So what I wanted to do was zip through, 133
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and today I'm gonna use some slides. 134
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Mm-hmm. Show those, those to you. 135
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And, and, and then wind up with a couple of games 136
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that you can play with your students that are amazingly fun 137
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and amazingly productive. 138
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I, this is a great way to, by the way, if you know, 139
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if you want on the side start writing, um, you know, 140
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short picture book stories, uh, have your students help you 141
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with the stories, build up the stories, 142
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and then say, oh, that was a good one. 143
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And you can take it and actually write it down and, 144
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and work on the details some. 145
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And, uh, and you'll have a constant 146
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supply of stories for yourself. 147
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Anyway, let's go ahead and get started on that. 148
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And I will do the little things that I gotta do 149
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to Yeah, yeah. 150
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Sounds good there. Alright. Now, so that's our topic. 151
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Um, really your students' brains on story. 152
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That's what we wanna look at. 153
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Uh, the key question, and there are two of them, and, 154
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and they have to do with the functioning of the brain. 155
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How does the brain make sense out of incoming information? 156
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And how do we create meaning from it? 157
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What the, a lot of the focus 158
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of my research the last 25 years has been to show that 159
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we do that in story terms. 160
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We do that using story elements, which means 161
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that teaching those elements 162
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and exposing students to those elements, 163
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which are all story elements. 164
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And the best way to do it is through working 165
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with them on stories is the fundamental basis 166
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for all of their learning. 167
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So, uh, having said that, uh, 168
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and this, I'm not gonna go very far on this. 169
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In, into the science, there is a neural story net. 170
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It is a physical bundle, uh, of, of 171
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little small organ 172
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or organelles, uh, small clusters 173
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of cells in the lower back part of the brain that are part 174
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of the initial processing of information. 175
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Information doesn't go straight from your conscious from a 176
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century organiz or ears into your conscious mind. 177
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It goes to an, uh, the lower back part of the brain 178
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where there's a, an amazing amount of processing 179
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that happens, part of which is to try to figure out how 180
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to interpret this information. 181
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And that's all done in story terms in this neural story net. 182
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We can see it light up in E-E-G-F-M-R-I labs. 183
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Uh, so what happens is 184
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that we turn information into story form 185
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before it gets to the conscious mind, not 186
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after it doesn't get to the conscious mind. 187
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And then you create story, you create it in story form, 188
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you interpret it in story form, 189
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and that's what first gets to your conscious mind. 190
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So, so that what first reaches the conscious mind 191
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isn't what reached your sense of organs, eyes, or ears. 192
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Even, even if you're reading literally 193
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and you're looking at the page 194
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or gets to your conscious mind 195
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as your self-created storied version of that material 196
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created in order to make it make sense 197
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to you using these story terms, 198
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the more consciously you're aware of them, 199
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the more effectively you can learn 200
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and be aware of the world around you. 201
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Uh, um, so I wanna show you real quickly, 202
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this in action little game to, to play, uh, personable. 203
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One says, where's John? 204
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Person number two says, well, I didn't wanna say anything, 205
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but I saw a green VW parked in front of Carol's. 206
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Again, person number one, where's John? Person number two? 207
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Well, I didn't wanna say anything, 208
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but I saw a green VW parked in front of Carol's. 209
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If you heard that conversation, you didn't know how 210
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to make perfect sense out of it. 211
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Right? And you didn't know how to interpret it. 212
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We'll come back to it in just a moment, 213
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but I wanna go on question is, did anyone say, eh, 214
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i I can't make sense outta that. 215
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There's no connection between those two. 216
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And the answer is never, 217
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no one ever says that when I do it live. 218
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Mm-hmm. One more demonstration of this 219
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before we go back to that one. 220
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We always assume that connection. 221
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We assume that it makes sense. 222
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We have this make sense mandate. 223
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We assume that things are gonna make sense 224
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and force them to make sense using story structures. 225
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That's how we make sense of the world in story terms. 226
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Uh, one more demo, picture yourself at some event, um, 227
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I dunno, conference a, a a, a big party, 228
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a social event somewhere. 229
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And you overhear this conversation. 230
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You don't know who the two people are. 231
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You just overhear the conversation. 232
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Person number one says, hi, John. 233
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Person me two says, I'm not here. You never saw me. 234
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I'm not here. Person number one, chuckles. 235
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And says, oh, it's okay. Carol's gone home. 236
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Now, if you heard that make perfect sense to you, 237
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you would assume person number two is in fact, John. 238
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And what John is saying is keep it quiet. 239
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There's certain people I don't want to bump into today. 240
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And person number one understands the situation, 241
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says, oh, Carol's gone home. 242
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You're safe. You don't have to, you don't have 243
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to hide, right? 244
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Mm-hmm. Everyone interprets it that way. 245
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That's not what it says. 246
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To make it make sense to you without any conscious 247
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thought or reservation. 248
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You completely reversed the factual statements. 249
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That person number two made you reversed. 250
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Every one of them did it in a heartbeat, 251
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did it without conscious thought. 252
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Why? Because this makes sense. 253
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Mandate forced you to make it make sense. 254
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And that overrides literally accepting the information 255
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that you get from the source material. 256
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Person number one is saying, shh, I'm not here. 257
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Maybe they've figured out how to project an avatar. 258
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I don't know. Um, maybe person number two, me. 259
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Person number one is hallucinating. 260
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And person number two is just on the 261
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phone and really isn't there? 262
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I don't know. But the fact is, no one ever stops to consider 263
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that what person number two is saying is possible 264
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and factually correct. 265
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Even though it's what they're making those statements. 266
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It happens all the time. 267
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Automatically, subconsciously, 268
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every time a human being perceives information through one 269
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of their sensory organ eyes or ears. 270
00:12:23.465 --> 00:12:24.725
Uh, back to the first one, real, 271
00:12:24.865 --> 00:12:26.125
the first demo real quickly. 272
00:12:29.245 --> 00:12:32.305
Uh, here we are. The fact is, there really is no connection. 273
00:12:33.035 --> 00:12:36.095
Person number one is asking about a person. John. 274
00:12:36.235 --> 00:12:38.055
Person number two is talking about a car. 275
00:12:38.665 --> 00:12:42.175
There is no connection between them until you force one. 276
00:12:43.615 --> 00:12:45.635
That's this make sense, mandate in action. 277
00:12:46.095 --> 00:12:49.715
It is completely driven and controlled by story terms. 278
00:12:50.215 --> 00:12:53.635
So those elements then are worth taking some time 279
00:12:53.855 --> 00:12:56.275
to look at, let's now go back forward. 280
00:12:56.615 --> 00:12:58.075
So the question is, what is the story? 281
00:12:58.075 --> 00:13:00.515
What makes the story a story? Right? 282
00:13:02.145 --> 00:13:03.455
Again, this is from the research. 283
00:13:03.455 --> 00:13:07.095
This is, this is, we're able to ferret this out both from, 284
00:13:07.555 --> 00:13:11.935
uh, oh, uh, you know, about 3000 sources of 285
00:13:12.535 --> 00:13:14.055
research material that I've put together. 286
00:13:14.155 --> 00:13:16.175
And then would go into the labs to test it 287
00:13:16.395 --> 00:13:17.695
and watch audiences 288
00:13:17.955 --> 00:13:20.095
and be able to isolate certain information 289
00:13:20.095 --> 00:13:21.415
and see how they responded to it. 290
00:13:22.075 --> 00:13:24.815
We find eight elements, eight informational elements 291
00:13:24.815 --> 00:13:28.535
that really drive all of our understanding. 292
00:13:28.925 --> 00:13:31.295
They are all the core elements of 293
00:13:31.525 --> 00:13:33.575
what we would normally call effective story structure. 294
00:13:34.555 --> 00:13:36.855
So let's start with a sentence. He went to the store. 295
00:13:38.625 --> 00:13:42.385
Good story. Willing to accept that story. 296
00:13:43.005 --> 00:13:45.025
Uh, and of course the answer is, well, no, 297
00:13:45.175 --> 00:13:46.905
it's not a really good story. 298
00:13:47.805 --> 00:13:50.905
And most people then say, oh, whoa, I've got some kids who 299
00:13:50.905 --> 00:13:52.385
that's about what they would come up with. 300
00:13:52.605 --> 00:13:54.065
Mm-hmm. That's 301
00:13:54.065 --> 00:13:56.585
because in their minds, they come up with a full story. 302
00:13:57.205 --> 00:13:59.265
Uh, and once they've seen the story in their minds, 303
00:13:59.485 --> 00:14:04.465
they'd let a very limited vocabulary and, and a 304
00:14:04.465 --> 00:14:06.065
and a limited verbiage of the story 305
00:14:06.825 --> 00:14:08.145
represent the whole story in their mind. 306
00:14:08.545 --> 00:14:12.385
Although if they said he went to the store verbally, 307
00:14:12.725 --> 00:14:15.265
in their minds, they would, I'm sure I guarantee it 308
00:14:15.625 --> 00:14:17.305
'cause I've tested it, see a whole lot more. 309
00:14:17.605 --> 00:14:20.545
But let's say, what do you want to know in order to turn 310
00:14:20.545 --> 00:14:21.785
that into a good story? 311
00:14:22.705 --> 00:14:27.085
The two most common questions that come up, uh, 312
00:14:27.185 --> 00:14:28.325
are first who's he. 313
00:14:28.505 --> 00:14:29.885
Mm-hmm. Although 314
00:14:29.885 --> 00:14:31.565
that's not usually the first one that comes up. 315
00:14:31.865 --> 00:14:34.125
The first one that that comes up most prevalently 316
00:14:34.145 --> 00:14:35.365
is why do you go to the store? 317
00:14:35.585 --> 00:14:40.305
What's he after? Um, so let's set the he who's he aside, 318
00:14:40.305 --> 00:14:43.105
because at least we have a, a placeholder for character. 319
00:14:43.165 --> 00:14:44.305
So what you're asking is, who 320
00:14:44.305 --> 00:14:45.385
are the characters in this story? 321
00:14:45.565 --> 00:14:47.665
We have a placeholder for that. The pronoun. 322
00:14:47.725 --> 00:14:50.905
He, let's go to the other one and we'll start there. 323
00:14:51.425 --> 00:14:52.925
Why do you go to the store? What you're looking 324
00:14:52.985 --> 00:14:55.065
for is a goal. 325
00:14:55.255 --> 00:14:56.425
Here are those eight elements. 326
00:14:57.175 --> 00:14:59.355
The first couple are gonna refer, relate to the character. 327
00:14:59.405 --> 00:15:03.905
We'll come back to those at the end. Goal. Goal. 328
00:15:04.295 --> 00:15:07.585
What is a goal? A goal is simply what a character is 329
00:15:08.235 --> 00:15:11.225
after what they technically what they need 330
00:15:11.225 --> 00:15:12.665
or want to do or get in the story. 331
00:15:12.665 --> 00:15:14.985
It's not what they do, it's not what they accomplish. 332
00:15:15.165 --> 00:15:17.865
Mm-hmm. It's what they're after. That's a goal. 333
00:15:18.265 --> 00:15:21.625
A goal needs to be something tangible and physical. 334
00:15:22.135 --> 00:15:23.945
Happiness is a terrible story goal. 335
00:15:24.025 --> 00:15:25.625
'cause no one knows what it looks like. Mm-hmm. 336
00:15:26.325 --> 00:15:29.225
We want our goals to be something concrete. 337
00:15:30.215 --> 00:15:34.835
Um, a quick example on goal, how powerful it is 338
00:15:35.295 --> 00:15:36.475
and how essential it is. 339
00:15:36.715 --> 00:15:38.395
Although we consciously don't think about it a lot. 340
00:15:38.395 --> 00:15:41.475
Here's a paragraph. Um, I mean, take time. You can read it. 341
00:15:41.475 --> 00:15:43.115
I'll read it quickly out loud. Sally. 342
00:15:43.215 --> 00:15:44.395
Let loose a team of goers. 343
00:15:44.695 --> 00:15:46.915
The plan backfired when a dog chased them away. 344
00:15:46.995 --> 00:15:48.555
She then threw a party, but her guest failed 345
00:15:48.555 --> 00:15:49.795
to bring their motorcycles. 346
00:15:50.145 --> 00:15:52.995
Furthermore, her stereo system wasn't nearly loud enough. 347
00:15:53.315 --> 00:15:55.315
Sally spent the next day looking for a peeping tom, 348
00:15:55.455 --> 00:15:57.475
but was unable to find one in the yellow pages. 349
00:15:57.615 --> 00:15:59.715
Mostly. We don't have yellow pages anymore. 350
00:15:59.815 --> 00:16:03.275
The classified part of the phone books, obscene phone calls, 351
00:16:03.345 --> 00:16:05.195
gave her some hope until the number was changed. 352
00:16:05.195 --> 00:16:07.835
It was the insulation of a blinking neon light across the 353
00:16:07.835 --> 00:16:08.995
street that finally did the trick. 354
00:16:09.475 --> 00:16:12.155
Sally framed the ad for that light 355
00:16:12.155 --> 00:16:14.275
that she found in the classified section of the newspaper, 356
00:16:14.275 --> 00:16:15.635
and now has it hanging on her wall. 357
00:16:16.285 --> 00:16:20.105
Does it make sense? No. Do you know what this is? Action. 358
00:16:20.895 --> 00:16:23.895
Its a plot. It's just plot. 359
00:16:25.435 --> 00:16:28.435
Children often want to do as they develop stories, 360
00:16:28.805 --> 00:16:30.955
think this happened and then that happened, 361
00:16:31.055 --> 00:16:32.075
and then that happened. 362
00:16:32.075 --> 00:16:33.155
And the stories go nowhere. 363
00:16:33.865 --> 00:16:35.715
Stories are not about what happens. 364
00:16:35.945 --> 00:16:39.195
They're about the characters to whom they happen. 365
00:16:39.295 --> 00:16:42.715
And some very specific character information, most first 366
00:16:42.715 --> 00:16:44.155
and foremost of which is goal. 367
00:16:44.455 --> 00:16:48.265
So let's create a goal for, you know, 368
00:16:48.485 --> 00:16:49.705
um, for Sally. 369
00:16:50.005 --> 00:16:52.545
Mm-hmm. Sally hates the woman who moved in next door 370
00:16:52.725 --> 00:16:54.785
and wants to drive her out. 371
00:16:56.295 --> 00:16:59.455
Reread the paragraph and you'll find it now. 372
00:16:59.455 --> 00:17:01.935
Makes perfect sense. You may disagree with her tactics. 373
00:17:02.035 --> 00:17:05.455
Mm-hmm. But it makes perfect sense. Why? 374
00:17:05.455 --> 00:17:07.175
Because stories are about characters 375
00:17:07.545 --> 00:17:09.175
struggling to achieve goals. 376
00:17:09.635 --> 00:17:11.655
Mm-hmm. Those are all story. 377
00:17:11.655 --> 00:17:16.175
Those, those are story terms that we inherently have, um, 378
00:17:16.385 --> 00:17:17.455
built into our brains. 379
00:17:17.795 --> 00:17:21.695
All right? So we needed a goal 380
00:17:21.795 --> 00:17:23.015
for, he went to the store. 381
00:17:23.395 --> 00:17:27.635
He went to the store for some milk. He got some the end. 382
00:17:29.205 --> 00:17:30.665
Not a very exciting story yet 383
00:17:31.255 --> 00:17:35.145
because stories are what happened on the way 384
00:17:35.245 --> 00:17:36.705
to achieving a goal. 385
00:17:38.915 --> 00:17:41.525
It's not the goal itself, it's what happens en route 386
00:17:41.705 --> 00:17:42.965
to getting to the goal. 387
00:17:43.705 --> 00:17:47.485
So what that imply, what that means is that there have 388
00:17:47.485 --> 00:17:49.245
to be something initially 389
00:17:49.325 --> 00:17:52.565
that keeps him from getting to the milk. 390
00:17:53.625 --> 00:17:55.315
Well, there are two things, conflicts and problems. 391
00:17:55.875 --> 00:17:57.515
A a a quick definition here 392
00:17:57.515 --> 00:18:01.395
because it's worth, um, being real crystal clear on these. 393
00:18:02.195 --> 00:18:05.075
Anything that blocks a character from even temporarily 394
00:18:05.435 --> 00:18:06.715
reaching a goal is a problem. 395
00:18:07.135 --> 00:18:09.155
So if he had to walk two blocks to get 396
00:18:09.155 --> 00:18:10.915
to the store, that's a problem. 397
00:18:11.775 --> 00:18:13.115
Uh, if he had to cross the street 398
00:18:13.115 --> 00:18:14.715
and there was a lot of traffic, that's 399
00:18:14.715 --> 00:18:15.995
technically a problem. 400
00:18:16.735 --> 00:18:21.035
Um, you know, if there, I don't know, 401
00:18:21.585 --> 00:18:23.275
with the wars going on in the world right now, 402
00:18:23.485 --> 00:18:26.435
let's put it in in Ukraine and, and you know, and, 403
00:18:26.575 --> 00:18:30.475
and he had, he would have to cross half a mile 404
00:18:30.695 --> 00:18:32.035
of a war zone where 405
00:18:32.605 --> 00:18:34.675
bombs are going off all the time to get to the milk. 406
00:18:34.675 --> 00:18:37.085
That's a problem. Anything 407
00:18:37.085 --> 00:18:38.365
that blocks a character is a problem. 408
00:18:39.005 --> 00:18:40.965
A conflict is a subset of problems. 409
00:18:41.045 --> 00:18:42.085
A conflict is a problem 410
00:18:42.275 --> 00:18:44.605
that puts our character in direct opposition 411
00:18:44.605 --> 00:18:46.085
to some other entity in the story. 412
00:18:47.975 --> 00:18:50.625
Generally speaking, we like conflicts better 413
00:18:50.625 --> 00:18:53.345
because of what they create for the character 414
00:18:53.345 --> 00:18:54.425
that we'll get to in a minute. 415
00:18:55.845 --> 00:18:57.865
But it's always a combination. 416
00:18:58.335 --> 00:18:59.625
Some combination of problems 417
00:18:59.965 --> 00:19:04.705
and conflicts that have to be present in the story in order 418
00:19:04.725 --> 00:19:07.545
for there to be, to have it make sense. 419
00:19:09.315 --> 00:19:11.095
So let's create a problem. 420
00:19:11.795 --> 00:19:12.975
We went at the surface of milk, 421
00:19:13.435 --> 00:19:16.455
but a golden butterfly hurted on the door, 422
00:19:16.455 --> 00:19:17.935
handle twitched it, wings and hissed. 423
00:19:17.935 --> 00:19:21.415
You can't come in. That's a conflict. Mm-hmm. Right? 424
00:19:21.995 --> 00:19:25.935
So he brushed the butterfly aside, walked in, got his milk, 425
00:19:25.965 --> 00:19:29.055
went home, the end, not very satisfying. 426
00:19:29.195 --> 00:19:31.215
Mm-hmm. 'cause it's not the conflicts 427
00:19:31.215 --> 00:19:32.935
and problems we really care about. 428
00:19:33.485 --> 00:19:36.895
They are agents that create something else. 429
00:19:37.565 --> 00:19:38.815
Risk and danger. 430
00:19:39.665 --> 00:19:43.095
These are two that get misinterpreted 431
00:19:43.255 --> 00:19:45.535
and misused consciously a lot. 432
00:19:45.835 --> 00:19:47.175
Two essential elements, 433
00:19:48.255 --> 00:19:52.865
but they are two independent variables. 434
00:19:53.535 --> 00:19:55.225
Risk and danger. What is risk? 435
00:19:55.775 --> 00:19:58.385
Risk is just the likelihood that something's gonna go wrong. 436
00:19:58.645 --> 00:20:02.025
Mm-hmm. Risk isn't a measure of what it is 437
00:20:02.025 --> 00:20:04.345
that's gonna go wrong, just how likely is it. 438
00:20:05.165 --> 00:20:07.105
Danger is what happens 439
00:20:07.405 --> 00:20:09.625
to a character if something goes wrong. 440
00:20:09.845 --> 00:20:10.905
Mm-hmm. Okay. 441
00:20:11.765 --> 00:20:16.515
Uh, quick example, step off the curb in a busy street. 442
00:20:17.095 --> 00:20:19.795
And the, well, the greatest danger is that, that, uh, 443
00:20:19.815 --> 00:20:22.635
you know, a big delivery truck is gonna come roaring through 444
00:20:23.175 --> 00:20:24.875
and you will be flattened and kill. 445
00:20:25.295 --> 00:20:26.355
Mm-hmm. That's danger. 446
00:20:27.145 --> 00:20:28.995
Risk is a measure of how likely it is. 447
00:20:30.015 --> 00:20:32.395
If you stop and look both ways and there are no cars coming, 448
00:20:32.655 --> 00:20:34.075
and you quickly step out of the street 449
00:20:34.535 --> 00:20:37.465
and then step back on the curb, danger didn't change. 450
00:20:38.455 --> 00:20:41.385
It's still that you'll get flattened by a big, uh, you know, 451
00:20:41.465 --> 00:20:45.665
a, a a huge delivery truck and you'll be killed. 452
00:20:46.445 --> 00:20:49.145
But the risk is virtually zero because you look both ways 453
00:20:49.145 --> 00:20:50.745
and there weren't any cars or trucks coming. 454
00:20:52.615 --> 00:20:56.835
Excitement is literally measured as the product 455
00:20:56.895 --> 00:20:58.115
of risk times danger. 456
00:21:00.175 --> 00:21:02.195
But you can increase either of those. 457
00:21:03.285 --> 00:21:05.835
Wanna make it more, wanna increase risk, fine. 458
00:21:06.495 --> 00:21:07.795
Put a blindfold on some of them. 459
00:21:07.795 --> 00:21:11.195
Have them cross a, a, a busy eight lane street, um, 460
00:21:13.845 --> 00:21:16.495
with the blindfold on and risk goes way up. 461
00:21:16.495 --> 00:21:19.895
Danger hasn't changed. Want to change danger? Fine. 462
00:21:20.275 --> 00:21:22.695
Put the blindfold on them, have 'em cross the street. 463
00:21:22.695 --> 00:21:26.215
But it's really just a street that is reserved for, um, 464
00:21:26.345 --> 00:21:27.895
young children on tricycles. 465
00:21:28.915 --> 00:21:30.915
And they may get hit, um, 466
00:21:31.055 --> 00:21:32.435
but it's just gonna be with a tricycle. 467
00:21:32.465 --> 00:21:35.155
It's not gonna hurt very much. So danger's gone way down. 468
00:21:36.135 --> 00:21:37.395
The risk hasn't changed. 469
00:21:37.655 --> 00:21:40.595
You see the difference between the two, they are independent 470
00:21:40.695 --> 00:21:43.315
and they are amazingly powerful tools 471
00:21:43.615 --> 00:21:46.515
for controlling excitement and that, 472
00:21:46.695 --> 00:21:48.675
and in controlling tension in the story. 473
00:21:49.815 --> 00:21:54.235
And as they say, as goes tension. So goes attention. 474
00:21:55.015 --> 00:21:58.595
So these are your moment to moment tools for controlling 475
00:21:59.635 --> 00:22:01.515
audience, attention, risk, and danger. 476
00:22:02.255 --> 00:22:06.415
Uh, the truth is that problems and complex risk 477
00:22:06.415 --> 00:22:07.535
and danger, they're always there. 478
00:22:08.575 --> 00:22:09.865
They, and they drive stories. 479
00:22:10.665 --> 00:22:12.605
And I don't mean stories necessarily about failure 480
00:22:12.665 --> 00:22:14.045
to have more risk and more danger. 481
00:22:14.515 --> 00:22:16.605
That those are just challenges along the 482
00:22:16.605 --> 00:22:17.685
road towards success. 483
00:22:18.225 --> 00:22:22.605
So, um, those risk and danger create excitement. 484
00:22:22.605 --> 00:22:24.485
They create tension, they create drama, 485
00:22:25.145 --> 00:22:27.325
but they don't necessarily go together. 486
00:22:27.325 --> 00:22:28.445
They're independent. 487
00:22:28.465 --> 00:22:31.645
You can, when we talk about influence, 488
00:22:31.715 --> 00:22:33.285
they're the levels of influence. 489
00:22:33.395 --> 00:22:35.925
They, they control because they control tension 490
00:22:35.985 --> 00:22:37.125
and they control attention. 491
00:22:38.075 --> 00:22:41.045
They control the way that you hold the audience. 492
00:22:41.625 --> 00:22:45.965
So, um, let's skip 493
00:22:45.965 --> 00:22:47.445
through a couple of slides. 494
00:22:47.825 --> 00:22:49.165
Uh, any any danger. 495
00:22:49.215 --> 00:22:53.925
We'll do, uh, emotional, mental, social, physical. 496
00:22:55.405 --> 00:22:57.625
That's where you put in. What could go wrong? 497
00:22:57.735 --> 00:23:00.705
It's the danger. And then just how likely is it? 498
00:23:00.725 --> 00:23:05.435
That's the risk. So let's create, uh, and, 499
00:23:05.535 --> 00:23:07.555
and these are for most stories of 500
00:23:08.115 --> 00:23:09.635
everyone's favorite dangers. 501
00:23:10.645 --> 00:23:14.095
Let's create some real danger here. 502
00:23:14.795 --> 00:23:18.175
Um, we have the butterfly, uh, uh, 503
00:23:18.275 --> 00:23:20.375
and the butterfly hises, you can't come in. 504
00:23:20.955 --> 00:23:25.645
And then with a high pitch whistle, the butterfly symon 505
00:23:25.645 --> 00:23:28.125
to swar summoned the swarm of Africanized killer bees 506
00:23:28.465 --> 00:23:31.285
who blocked the front door and threatened his life. 507
00:23:32.105 --> 00:23:35.125
Now we've got some danger, right? 508
00:23:36.705 --> 00:23:39.045
So he crept under the back door, went in, got his milk, 509
00:23:39.435 --> 00:23:42.525
he's no dummy, he's not gonna face all those killer bees. 510
00:23:42.705 --> 00:23:44.645
Uh, went under the back door, got his milk, went home. 511
00:23:44.665 --> 00:23:48.505
The end. If we're gonna put this danger in the story, 512
00:23:50.675 --> 00:23:52.955
audiences demand 513
00:23:53.385 --> 00:23:57.595
that characters face it or deal with it. 514
00:23:59.295 --> 00:24:00.635
So what we're missing still 515
00:24:00.895 --> 00:24:04.335
is motives. 516
00:24:06.475 --> 00:24:09.655
Why in the world would he deal with 517
00:24:10.785 --> 00:24:12.115
Africanized killer bees? 518
00:24:12.415 --> 00:24:14.995
Um, if he's gonna go in the front door and, and struggle 519
00:24:15.015 --> 00:24:18.295
and force his way through, motive 520
00:24:18.825 --> 00:24:21.135
winds up being one of the most important 521
00:24:21.275 --> 00:24:22.495
of all of the elements. 522
00:24:24.485 --> 00:24:28.535
Why? Because we judge events 523
00:24:28.675 --> 00:24:30.455
and characters by what, 524
00:24:30.555 --> 00:24:33.375
how we interpret their motives, not their goals. 525
00:24:34.925 --> 00:24:39.025
We can excuse almost any goal if the motives behind it are, 526
00:24:39.955 --> 00:24:43.255
um, what we think are socially acceptable, normative. 527
00:24:44.165 --> 00:24:47.935
This is where values, beliefs, attitudes, prejudices, um, 528
00:24:48.945 --> 00:24:52.425
fears, all of those internal elements come in. 529
00:24:52.655 --> 00:24:55.745
They come in as the, as what drives us to go 530
00:24:55.745 --> 00:24:58.825
after goals, drives us to do things that are motives. 531
00:25:00.105 --> 00:25:02.375
Watch what happens to the way 532
00:25:02.375 --> 00:25:04.135
that you relate to the character. 533
00:25:04.235 --> 00:25:06.575
He in this so little, little story we're building, 534
00:25:07.635 --> 00:25:10.135
as we put in a motive for him. 535
00:25:11.415 --> 00:25:12.915
Um, he went to the store for some milk 536
00:25:13.465 --> 00:25:15.995
that would keep his deathly ill son alive 537
00:25:16.245 --> 00:25:17.315
until the doctor arrived. 538
00:25:17.375 --> 00:25:20.995
That's a motive. Now, I also added in, I wanted him 539
00:25:21.615 --> 00:25:23.195
was we said we wanted him to struggle 540
00:25:23.415 --> 00:25:24.955
and not to go around to the back door. 541
00:25:25.335 --> 00:25:27.755
So I added in also that he went under the front door 542
00:25:27.855 --> 00:25:31.995
and beat his wristed his life, swatting his way through, uh, 543
00:25:32.225 --> 00:25:33.235
through the attack. 544
00:25:33.295 --> 00:25:35.435
The killer bees that struggle. 545
00:25:36.215 --> 00:25:37.675
But look at the effect of the motive. 546
00:25:37.785 --> 00:25:40.755
Then if he is risking his life, threatening his, um, 547
00:25:41.135 --> 00:25:44.515
if he's risking his life for the bees facing the bees, 548
00:25:45.575 --> 00:25:47.115
we need to have a motive for it. 549
00:25:47.645 --> 00:25:51.825
And as soon as we give him a motive that, uh, in this case 550
00:25:53.415 --> 00:25:55.785
support his son, who's definitely ill son, 551
00:25:56.115 --> 00:25:57.745
we're not quite sure what that illness is. 552
00:25:57.745 --> 00:25:59.345
That, uh, a definitely illness 553
00:25:59.345 --> 00:26:01.105
that can be solved by a quart of milk. 554
00:26:01.125 --> 00:26:03.345
But we, we'll go with it for the sake of the story. 555
00:26:04.885 --> 00:26:06.385
We now have the effect of motive. 556
00:26:06.685 --> 00:26:11.345
And it's a very powerful effect. How do you get to motive? 557
00:26:12.705 --> 00:26:16.685
Motive comes from the why question. Why'd they do that? 558
00:26:17.305 --> 00:26:19.125
Why is that? Why'd they do that? 559
00:26:19.255 --> 00:26:22.005
Three and four year olds, they learned 560
00:26:22.755 --> 00:26:24.285
that the why question is one 561
00:26:24.285 --> 00:26:25.325
of the most important in the world 562
00:26:25.325 --> 00:26:29.365
because it gives them access to motive, gives them access 563
00:26:29.385 --> 00:26:33.005
to the, the the thinking that goes behind actions. 564
00:26:34.285 --> 00:26:38.825
Um, so motive. Now we put in struggles. 565
00:26:38.835 --> 00:26:42.265
We've, that was the slapping his way through the, 566
00:26:42.655 --> 00:26:44.805
through all the killer bees motive. 567
00:26:45.135 --> 00:26:46.285
We've skipped one and two. 568
00:26:46.465 --> 00:26:48.285
That's character and character traits. 569
00:26:48.545 --> 00:26:49.765
So let's put those in. 570
00:26:50.665 --> 00:26:52.885
It turns out when I say character positions, 571
00:26:53.665 --> 00:26:56.685
it turns out there are a couple of character positions 572
00:26:56.685 --> 00:27:00.405
that our brains are automatically set to fill 573
00:27:00.835 --> 00:27:02.765
with the available characters in a story. 574
00:27:03.135 --> 00:27:05.245
Who's the story about main character? One? 575
00:27:05.545 --> 00:27:08.525
Um, who, who's the bad guy? Antagonist, right? 576
00:27:08.525 --> 00:27:10.045
Antagonist is the embodiment 577
00:27:10.045 --> 00:27:12.765
of the biggest single obstacle blocking the character. 578
00:27:13.955 --> 00:27:17.575
Um, and then who, who really, who do I identify with? 579
00:27:18.415 --> 00:27:21.215
Identity, character. And one more that turns out 580
00:27:21.215 --> 00:27:22.295
to be very important, 581
00:27:22.655 --> 00:27:23.855
although it doesn't show up in any 582
00:27:23.855 --> 00:27:25.255
of the classical literature, 583
00:27:25.555 --> 00:27:30.175
and that's by name called the climax character. 584
00:27:30.315 --> 00:27:31.815
It really is the power position. 585
00:27:33.145 --> 00:27:36.055
Every audience member is going to assess for themselves. 586
00:27:36.315 --> 00:27:37.815
Who has the power 587
00:27:38.355 --> 00:27:39.535
to make this story come out 588
00:27:39.535 --> 00:27:40.615
the way it's supposed to come out? 589
00:27:42.035 --> 00:27:43.095
And they will blame 590
00:27:43.205 --> 00:27:46.855
that power character if they don't make it come out the way 591
00:27:46.855 --> 00:27:48.695
that that audience member thinks they should. 592
00:27:49.715 --> 00:27:51.975
Um, so those are the character positions. 593
00:27:51.975 --> 00:27:55.015
Character traits are just any bit of information, any bit 594
00:27:55.015 --> 00:27:57.735
of detail, really about the character that makes 595
00:27:57.975 --> 00:28:01.895
that character memorable more technically makes the audience 596
00:28:02.285 --> 00:28:05.735
able to remember who the character is, right? 597
00:28:05.925 --> 00:28:07.015
Memorable in that way. 598
00:28:07.315 --> 00:28:08.335
Not necessarily a good way, 599
00:28:08.335 --> 00:28:10.415
but just be able to identify, oh, 600
00:28:10.415 --> 00:28:11.695
that's who that character is. 601
00:28:12.575 --> 00:28:13.985
It's character and character traits. 602
00:28:14.485 --> 00:28:19.185
Um, so let's, um, we need to create some, 603
00:28:19.215 --> 00:28:22.585
some in information about he who went to the store 604
00:28:22.585 --> 00:28:24.945
that would make him actually interesting. 605
00:28:25.095 --> 00:28:26.545
What kind of information does that? 606
00:28:27.955 --> 00:28:29.075
Anything, anything 607
00:28:29.075 --> 00:28:30.755
that differentiates this character 608
00:28:30.755 --> 00:28:31.915
from the other characters around them. 609
00:28:34.035 --> 00:28:37.235
Anything will do something they own something, 610
00:28:37.235 --> 00:28:40.355
they possess something, something that they do a job, 611
00:28:40.555 --> 00:28:42.755
a position, something from their background. 612
00:28:43.255 --> 00:28:45.995
So what they're afraid of, what they're not afraid of, uh, 613
00:28:46.005 --> 00:28:47.995
their habits, their quirks, their 614
00:28:48.065 --> 00:28:49.595
what they're good at, what they're bad at. 615
00:28:50.315 --> 00:28:53.685
Anything will do, uh, as long 616
00:28:53.745 --> 00:28:55.245
as it makes them into an individual. 617
00:28:55.745 --> 00:28:58.125
So I got carried away 618
00:28:58.305 --> 00:29:02.975
and, um, went wild with, I now named him Bob. 619
00:29:03.595 --> 00:29:05.695
Kindly a, a kindly bald man ever since. 620
00:29:05.875 --> 00:29:10.655
His severe reaction to a was thing when, when he was 10, uh, 621
00:29:10.765 --> 00:29:14.055
lurched to the store on his skateboard, using his crutches 622
00:29:14.055 --> 00:29:15.175
to propel him down the street. 623
00:29:15.515 --> 00:29:17.895
Uh, since one leg and one arm were in cast 624
00:29:17.895 --> 00:29:20.375
after his coke bottle, bottom glass thick, 625
00:29:20.405 --> 00:29:23.855
fell off leaving him virtual, virtually blind 626
00:29:23.955 --> 00:29:25.895
and causing him to tumble down the front stairs. 627
00:29:26.015 --> 00:29:28.695
I just wanted to make him give him, I wanted 628
00:29:28.695 --> 00:29:30.495
to increase risk and danger is what I wanted to do 629
00:29:31.315 --> 00:29:33.095
by diminishing his ability. 630
00:29:34.905 --> 00:29:38.085
If you think he is less able to confront 631
00:29:38.745 --> 00:29:40.085
the killer bees, 632
00:29:41.605 --> 00:29:44.875
that increases risk, right? 633
00:29:45.265 --> 00:29:48.275
Because he is less able to confront the bees. 634
00:29:48.275 --> 00:29:50.315
So he then is more likely 635
00:29:50.695 --> 00:29:55.485
to wind up being stung severely. 636
00:29:56.385 --> 00:29:59.885
Um, anyway, not a great story, 637
00:30:00.345 --> 00:30:01.565
but the elements are there. 638
00:30:01.565 --> 00:30:04.965
What are those elements? Let's look. We're missing one. 639
00:30:05.385 --> 00:30:09.125
And the last one is details. What are details? 640
00:30:10.165 --> 00:30:14.165
Anything your senses would record if you were there live. 641
00:30:15.355 --> 00:30:16.535
That's what details are. 642
00:30:17.505 --> 00:30:19.915
What are senses would record what it looks like, 643
00:30:19.915 --> 00:30:22.715
sounds like, feels like, smells, like, uh, that's it. 644
00:30:23.505 --> 00:30:26.165
So cha And they can be about the characters. 645
00:30:26.235 --> 00:30:28.285
They can be our, our sensory details. 646
00:30:28.315 --> 00:30:31.005
They can be about the scenes, what it seemed look like, 647
00:30:31.005 --> 00:30:33.325
sound like, smell, like, feel like, or about the events. 648
00:30:34.395 --> 00:30:36.495
That's details. And there they are. 649
00:30:37.035 --> 00:30:41.115
We have character who is of interest to us, 650
00:30:42.075 --> 00:30:46.005
has a goal backed by some motive, blocked by problems 651
00:30:46.005 --> 00:30:48.845
and conflicts that create risk and danger. 652
00:30:48.845 --> 00:30:51.325
Character then must struggle to get through 653
00:30:51.325 --> 00:30:53.565
and past problems and conflicts facing risk 654
00:30:53.565 --> 00:30:56.005
and danger to achieve a goal that's important to them. 655
00:30:56.515 --> 00:30:58.365
That really is a definition of a story. 656
00:30:58.385 --> 00:31:03.315
And those are the elements. Uh, and now what are they? 657
00:31:03.415 --> 00:31:06.395
If you wanted to put them in writing, there they are. 658
00:31:07.255 --> 00:31:10.215
Um, those are the eight. 659
00:31:10.875 --> 00:31:15.595
The more you use those elements consciously, 660
00:31:15.705 --> 00:31:17.115
cognitively with your students, 661
00:31:17.535 --> 00:31:19.995
the more they become consciously aware of 662
00:31:20.075 --> 00:31:22.355
how their brains automatically work and function. 663
00:31:22.855 --> 00:31:26.075
And the more able they are to c to consciously, 664
00:31:26.585 --> 00:31:30.115
intentionally use those elements in their own creations 665
00:31:30.455 --> 00:31:33.035
and as part of their own development, their own learning. 666
00:31:33.495 --> 00:31:36.155
You want the short version of it. Here it is blank. 667
00:31:37.275 --> 00:31:41.915
A character needed blank, a goal because blank motive, 668
00:31:42.695 --> 00:31:45.195
but problems and conflicts, risk and danger. 669
00:31:45.775 --> 00:31:48.635
So they have to struggle and finally come back 670
00:31:48.635 --> 00:31:50.275
and resolve the goal at the end of the story. 671
00:31:51.335 --> 00:31:53.835
That's the short version of those eight elements. 672
00:31:54.175 --> 00:31:56.675
Now, I was gonna put those to work couple, 673
00:31:56.995 --> 00:32:00.675
I wanna show you two quick games, amazingly fun, simple 674
00:32:01.305 --> 00:32:02.435
work with any age group. 675
00:32:03.345 --> 00:32:05.495
First, the big three plus here are the big three. 676
00:32:06.075 --> 00:32:10.075
You get three students up, volunteers go to the first one. 677
00:32:10.075 --> 00:32:11.435
You say, okay, we're gonna make up a story. 678
00:32:11.605 --> 00:32:12.715
Glass is gonna make up a story. 679
00:32:13.015 --> 00:32:15.435
Who is this story gonna be about? Rules. 680
00:32:15.815 --> 00:32:19.315
It must be a fictional never before made up character. 681
00:32:19.315 --> 00:32:21.555
It can't be someone that they know, someone in the room. 682
00:32:21.975 --> 00:32:23.995
It can't be a cartoon character 683
00:32:23.995 --> 00:32:26.235
that they all know must be a fictional character, 684
00:32:26.525 --> 00:32:27.595
never before made up. 685
00:32:27.595 --> 00:32:29.315
Does not have to be a human being. 686
00:32:29.995 --> 00:32:32.085
Doesn't even have to be a alive, could be a teacup. 687
00:32:34.415 --> 00:32:38.835
As long as we can then ascribe, um, some agency 688
00:32:38.985 --> 00:32:40.005
to that object. 689
00:32:40.195 --> 00:32:44.245
Okay? First one, you go to the second one, you say, alright, 690
00:32:44.705 --> 00:32:49.405
in this story, what does blank the character want 691
00:32:49.465 --> 00:32:51.845
or need to do or get in this story? 692
00:32:52.385 --> 00:32:54.525
And the key words are want or need, 693
00:32:55.485 --> 00:32:58.145
and what are they gonna, uh, and then they'll say, what? 694
00:32:58.145 --> 00:33:01.185
Well, in this story, the rules are that has to be something 695
00:33:01.185 --> 00:33:02.985
that is physical, tangible. 696
00:33:05.085 --> 00:33:06.545
Uh, it, it doesn't have 697
00:33:06.545 --> 00:33:08.825
to necessarily make sense for the character. 698
00:33:10.385 --> 00:33:13.565
If we have a teacup, uh, the teacup could want 699
00:33:13.565 --> 00:33:15.245
to be president, you know, I don't know, 700
00:33:15.255 --> 00:33:16.285
prime minister of Canada. 701
00:33:16.885 --> 00:33:19.005
I, I, I don't know. 702
00:33:20.105 --> 00:33:24.795
Um, as long as it's something 703
00:33:24.795 --> 00:33:27.435
that can be visualized, can be is tangible. 704
00:33:27.815 --> 00:33:30.715
So you look the third, the third cha the third student. 705
00:33:30.895 --> 00:33:34.435
And you say, all right, blank character wants blank. 706
00:33:34.705 --> 00:33:38.275
What, whatever, uh, the second person created, you say, 707
00:33:38.455 --> 00:33:40.355
so how come they don't have it? 708
00:33:40.895 --> 00:33:43.075
What's keeping blank from getting that? 709
00:33:46.045 --> 00:33:50.225
And then the, those are the triggers then for a story. 710
00:33:50.455 --> 00:33:53.825
Then you, you, you go, um, we'll go to the plus part. 711
00:33:54.405 --> 00:33:58.345
So the plus part, this is when we really expand the story, 712
00:33:58.855 --> 00:34:03.145
come back to, to, uh, character number two and say, 713
00:34:04.045 --> 00:34:06.345
or student number two, and say, no, why? 714
00:34:07.745 --> 00:34:12.605
Why do they want that? Um, you then start 715
00:34:12.625 --> 00:34:14.765
to expand to the whole class 716
00:34:15.025 --> 00:34:17.125
and let them go on other elements 717
00:34:17.125 --> 00:34:19.565
that could be keeping the character from the goal. 718
00:34:21.855 --> 00:34:25.615
What literally you are doing is this 719
00:34:27.565 --> 00:34:29.115
first character's creating first 720
00:34:29.115 --> 00:34:30.435
student's creating a main character. 721
00:34:30.695 --> 00:34:32.035
Second one's creating goal. 722
00:34:32.165 --> 00:34:33.875
Third are creating conflicts and problems. 723
00:34:33.875 --> 00:34:35.595
And the why question creates motives. 724
00:34:37.405 --> 00:34:41.545
And let the class then go always going back to those, 725
00:34:41.805 --> 00:34:43.545
to those, those elements. 726
00:34:44.405 --> 00:34:48.955
And they will create a great story that works every time. 727
00:34:49.295 --> 00:34:51.395
In fact, what usually happens is you need 728
00:34:51.395 --> 00:34:54.155
to do crowd control because pretty soon every every every 729
00:34:54.155 --> 00:34:56.475
student in the room can see in their head the 730
00:34:56.475 --> 00:34:57.595
way the story ought to go. 731
00:34:57.695 --> 00:35:01.605
And they're all fighting to take control of the story. Why? 732
00:35:01.605 --> 00:35:05.125
Because those core elements create the story. 733
00:35:06.615 --> 00:35:09.065
It's those core elements, character goal problems 734
00:35:09.065 --> 00:35:10.185
and conflicts, motives. 735
00:35:11.125 --> 00:35:14.385
And then you play out the story with the risk 736
00:35:14.405 --> 00:35:18.465
and the danger that those, um, uh, 737
00:35:18.465 --> 00:35:20.025
that those problems and conflicts create. 738
00:35:20.205 --> 00:35:23.185
And with the struggles to deal with problems 739
00:35:23.185 --> 00:35:27.595
and conflicts, it's so simple. 740
00:35:28.375 --> 00:35:31.635
Um, and yet it is so profoundly revealing 741
00:35:31.745 --> 00:35:34.595
because it focuses them consciously on 742
00:35:34.595 --> 00:35:37.925
what they intuitively, subconsciously, automatically do. 743
00:35:37.945 --> 00:35:39.845
Anyway, the other one is this. 744
00:35:40.265 --> 00:35:43.845
Uh, the first time I tried this game, I was working with 745
00:35:44.585 --> 00:35:47.425
middle school, high school students, um, 746
00:35:48.005 --> 00:35:50.665
in a summer course at uc, Berkeley. 747
00:35:51.565 --> 00:35:53.585
And I had no idea if it would actually work. 748
00:35:54.725 --> 00:35:57.305
And I was amazed at how well it worked. 749
00:35:57.305 --> 00:35:59.505
I've now tried it with groups. 750
00:35:59.745 --> 00:36:02.665
I guess I've never gone below 751
00:36:03.335 --> 00:36:05.185
four year olds, okay? 752
00:36:05.595 --> 00:36:06.825
There might've been some three year olds 753
00:36:06.825 --> 00:36:07.905
in the room, mostly fours. 754
00:36:08.165 --> 00:36:10.425
Uh, and, and, and literally then and up. 755
00:36:10.765 --> 00:36:13.105
So create a character 756
00:36:13.165 --> 00:36:16.415
and an action action. 757
00:36:16.415 --> 00:36:17.695
It can be as simple as, 758
00:36:18.515 --> 00:36:19.735
and when we create a character, 759
00:36:19.735 --> 00:36:23.055
what we wanna do is identify at least a name, 760
00:36:23.285 --> 00:36:27.155
what we're gonna call the character, um, species 761
00:36:27.415 --> 00:36:29.395
or object, what whatever they are, 762
00:36:30.095 --> 00:36:31.995
and some sense of relative age. 763
00:36:33.305 --> 00:36:35.205
And then that's kind of the minimal of it. 764
00:36:35.465 --> 00:36:39.645
So, you know, young, young John walked to the corner, 765
00:36:40.305 --> 00:36:43.925
uh, walked down to the corner 766
00:36:44.915 --> 00:36:47.805
past his house, the character in action. 767
00:36:48.265 --> 00:36:50.605
So have someone create that and then ask why. 768
00:36:52.615 --> 00:36:53.955
And no matter what they answer, 769
00:36:53.975 --> 00:36:56.515
you say you just keep going with a why question. 770
00:36:56.865 --> 00:36:59.595
Yeah. And what will happen is they're going 771
00:36:59.695 --> 00:37:03.525
to create the backstory, who this character is, 772
00:37:03.585 --> 00:37:05.005
why they want it, where it came from, 773
00:37:05.425 --> 00:37:08.165
and they'll start to identify all of those elements. 774
00:37:08.385 --> 00:37:09.885
And as soon as they create more 775
00:37:09.885 --> 00:37:10.885
and more the backstory, 776
00:37:11.255 --> 00:37:13.765
every time someone creates some backstory element, 777
00:37:14.155 --> 00:37:17.445
they'll project the, the story going forward 778
00:37:18.575 --> 00:37:21.275
to incorporate and deal with that element. 779
00:37:21.585 --> 00:37:22.715
They create a why. 780
00:37:22.775 --> 00:37:25.155
You know, if one of the questions is, well, um, 781
00:37:25.495 --> 00:37:26.595
you know, so why do you do that? 782
00:37:27.065 --> 00:37:29.915
Well, because he is afraid of going out of the house, 783
00:37:29.915 --> 00:37:31.995
and this is the first time he is ever gone out of the house. 784
00:37:32.015 --> 00:37:33.955
And, uh, and so he is trying 785
00:37:33.955 --> 00:37:35.275
to see if he can make it all the way to the corner. 786
00:37:36.265 --> 00:37:39.195
Well, now we've got a, we've got some, uh, some, uh, fear 787
00:37:40.075 --> 00:37:42.515
identified that everyone is gonna project forward 788
00:37:42.585 --> 00:37:43.955
through the rest of the story. 789
00:37:45.975 --> 00:37:48.635
And it's amazing if you just keep saying why, 790
00:37:49.495 --> 00:37:50.595
why, why'd they do that? 791
00:37:50.695 --> 00:37:52.555
Why did they want that? Why did they think that? 792
00:37:53.015 --> 00:37:54.635
Um, why are they afraid of that? 793
00:37:55.015 --> 00:37:57.155
Why did they, you know, why did they say that? What? 794
00:37:57.315 --> 00:37:59.435
I don't care what happens. The why question 795
00:38:00.015 --> 00:38:03.115
drives students into creating the story elements. 796
00:38:03.295 --> 00:38:07.355
And you can keep then track of those elements, character, 797
00:38:07.505 --> 00:38:11.915
goal, motive, problems, conflict, blah, blah, blah, as 798
00:38:11.935 --> 00:38:13.035
as they're creating them. 799
00:38:13.945 --> 00:38:17.085
Uh, and they will amaze themselves at 800
00:38:17.195 --> 00:38:18.845
what they're able to create. 801
00:38:21.405 --> 00:38:24.465
Uh, so two games, real simple ones 802
00:38:25.395 --> 00:38:28.335
or don't require, don't, don't, don't require a lot of prep, 803
00:38:28.705 --> 00:38:32.895
don't require you to, um, write a lot on the board. 804
00:38:33.195 --> 00:38:35.165
But again, what we're creating here is 805
00:38:35.165 --> 00:38:36.645
character gold problems. 806
00:38:36.665 --> 00:38:38.965
And, and then by keep asking the storyline, 807
00:38:39.425 --> 00:38:41.965
by di diving more into the background of the story, 808
00:38:41.975 --> 00:38:43.805
we're creating the storyline going forward. 809
00:38:45.245 --> 00:38:48.225
And it's amazing how simple it is, 810
00:38:48.725 --> 00:38:52.335
and yet how powerful it is it 811
00:38:53.695 --> 00:38:58.425
focusing in on those elements that really drive story. 812
00:38:58.565 --> 00:39:02.225
Now notice in both of these games, what I didn't ask is 813
00:39:02.225 --> 00:39:05.625
what is really any questions directly about what happens? 814
00:39:09.275 --> 00:39:11.525
Stories are character based. 815
00:39:13.605 --> 00:39:17.175
The reason we have events in the story is 816
00:39:17.195 --> 00:39:21.405
so characters have an opportunity to 817
00:39:22.825 --> 00:39:24.425
struggle to achieve goal. 818
00:39:25.995 --> 00:39:29.855
So we need events, but the events are dependent. 819
00:39:31.705 --> 00:39:34.205
The things that are independent are character, goal, 820
00:39:34.545 --> 00:39:36.085
motive, those elements. 821
00:39:37.625 --> 00:39:40.725
Um, and of, of them, the one 822
00:39:40.725 --> 00:39:43.325
that it should come last in terms 823
00:39:43.325 --> 00:39:46.125
of the development is the struggles what they do. 824
00:39:47.195 --> 00:39:49.005
Kids always want to jump far too early 825
00:39:49.305 --> 00:39:50.565
to the events, to what happens. 826
00:39:50.625 --> 00:39:53.365
And they get stuck if you get them in the habit 827
00:39:53.365 --> 00:39:56.885
of thinking character first, character goal, motive first, 828
00:39:57.745 --> 00:39:59.725
the stories never get stuck 829
00:39:59.725 --> 00:40:02.445
because they've got the heart and soul of the story. 830
00:40:02.945 --> 00:40:05.485
And then they can develop and play with it as they want. 831
00:40:06.945 --> 00:40:10.995
Anyway, that is 832
00:40:11.665 --> 00:40:16.315
what I really wanted to present those core elements 833
00:40:16.315 --> 00:40:20.795
of story, they come from the way the human brain is 834
00:40:21.885 --> 00:40:23.195
physically configured 835
00:40:23.215 --> 00:40:25.395
and programmed to make sense of the world 836
00:40:25.455 --> 00:40:26.635
and create meaning from it. 837
00:40:27.905 --> 00:40:31.835
They give you some very specific, powerful tools that are 838
00:40:31.835 --> 00:40:33.395
so easy and fun to use, 839
00:40:34.015 --> 00:40:35.555
and yet that are very 840
00:40:35.835 --> 00:40:37.235
profoundly powerful with your students. 841
00:40:37.775 --> 00:40:40.915
Mm-hmm. That's the idea that I wanted to get at. 842
00:40:41.415 --> 00:40:44.315
Um, so for all of you, good luck with your stories 843
00:40:45.545 --> 00:40:48.405
and have a good time playing 844
00:40:48.755 --> 00:40:51.165
with those elements and with your stories. Mm-hmm. 845
00:40:51.795 --> 00:40:52.885
That was brilliant Kendall. 846
00:40:53.365 --> 00:40:55.405
I think, um, one of the things that stuck out for me 847
00:40:55.405 --> 00:40:57.445
as well was when you're playing the why game, 848
00:40:58.085 --> 00:40:59.685
I feel like children are very good at doing 849
00:40:59.685 --> 00:41:01.125
that naturally, aren't they? 850
00:41:01.125 --> 00:41:03.125
Because often, often when you're working 851
00:41:03.125 --> 00:41:04.805
with children or you've got children 852
00:41:04.805 --> 00:41:06.845
Always, You'll always get that. Why? Well, 853
00:41:06.845 --> 00:41:07.845
Why? Yeah, why, why? 854
00:41:07.845 --> 00:41:09.325
And, and, 855
00:41:09.385 --> 00:41:11.605
and really that's what they're after. 856
00:41:12.035 --> 00:41:14.525
Yeah. They, they, they, they're trying 857
00:41:14.525 --> 00:41:15.965
to form a story in their heads 858
00:41:16.145 --> 00:41:17.725
and they're missing these big pieces. 859
00:41:18.225 --> 00:41:19.685
Yes. And not sure about goals. 860
00:41:19.685 --> 00:41:21.645
They're not sure about and, and goal, it's goals 861
00:41:21.645 --> 00:41:23.245
and motives that they're really going after. 862
00:41:23.585 --> 00:41:24.645
Why do we do that? Why do you want 863
00:41:24.645 --> 00:41:25.725
me, why do I have to go to bed? 864
00:41:25.945 --> 00:41:27.205
Why do I have to work my teeth? 865
00:41:27.205 --> 00:41:30.085
Why do I have to eat my vegetables? Why, why, why, why what? 866
00:41:30.745 --> 00:41:33.685
And and they're trying to understand the, the story. 867
00:41:33.905 --> 00:41:37.795
And it really is the, I'll say it this way, 868
00:41:37.795 --> 00:41:41.155
when it first hit me that that's what they were doing. 869
00:41:41.655 --> 00:41:44.595
Mm-hmm. That I, when, when I first connected it, I mean, 870
00:41:44.595 --> 00:41:46.955
it was like one of those aha moments where you say, oh, 871
00:41:47.865 --> 00:41:51.115
they're not just annoying, they're really trying 872
00:41:51.115 --> 00:41:53.195
to figure out the world. Yeah. 873
00:41:53.465 --> 00:41:54.475
Yeah. And it's, 874
00:41:54.495 --> 00:41:56.275
and it's big for them, like you said, like, 875
00:41:56.535 --> 00:41:57.795
you know, they're doing something really fun. 876
00:41:57.795 --> 00:41:59.275
They're playing with the toys downstairs, 877
00:41:59.275 --> 00:42:00.555
and all of a sudden it's like, we want you to go 878
00:42:00.555 --> 00:42:01.555
and brush your teeth, but why? 879
00:42:02.075 --> 00:42:04.475
What, what, what are we gonna do that for? Like, yeah. 880
00:42:04.795 --> 00:42:07.035
I, I get it. What, what would be, what, 881
00:42:07.225 --> 00:42:08.955
what in the world would I want to do that for? 882
00:42:09.025 --> 00:42:12.155
Yeah. Uh, it, yeah, it is, and it, 883
00:42:12.155 --> 00:42:14.955
and it's about understanding, understanding life, 884
00:42:14.955 --> 00:42:16.675
understanding the world around them. 885
00:42:17.495 --> 00:42:20.395
That's it. Yeah. No, it's really interesting that, um, 886
00:42:20.585 --> 00:42:22.555
just thinking about, obviously the work we do at Tels 887
00:42:22.555 --> 00:42:24.515
Toolkit and we have the character set 888
00:42:24.515 --> 00:42:26.275
and problem solution that we use, right? 889
00:42:26.625 --> 00:42:29.875
Yeah. How would you elicit some of this stuff 890
00:42:30.265 --> 00:42:32.395
that you're talking about through those stories 891
00:42:32.465 --> 00:42:33.475
with the youngest children? 892
00:42:34.055 --> 00:42:36.715
So we work mainly in early years. Like how would you, right. 893
00:42:37.055 --> 00:42:38.915
How would you, obviously the character, the danger, 894
00:42:38.975 --> 00:42:40.195
the risk, those things. 895
00:42:40.375 --> 00:42:41.795
Car character. Yeah. 896
00:42:41.975 --> 00:42:45.795
Um, don't, 897
00:42:46.685 --> 00:42:50.835
don't use the vocabulary goal, motive, risk, danger, uh, uh, 898
00:42:51.425 --> 00:42:54.775
it's what what are they trying to do? 899
00:42:54.775 --> 00:42:56.095
What are they after? Why, why, 900
00:42:56.195 --> 00:42:57.255
you know, what, what do they want? 901
00:42:57.255 --> 00:43:01.375
What do they need? Three year olds 902
00:43:01.435 --> 00:43:04.375
or, um, certainly by three year olds, 903
00:43:04.375 --> 00:43:05.415
they're good at, they're good at those. 904
00:43:06.075 --> 00:43:07.935
Uh, and then for the conflict 905
00:43:07.935 --> 00:43:11.575
and problems, ooh, what, what, what might go wrong? 906
00:43:12.195 --> 00:43:13.375
Yes. What might go wrong? 907
00:43:13.515 --> 00:43:15.095
Uh, that's a And then 908
00:43:17.445 --> 00:43:18.985
do you think, do you think it'll happen? 909
00:43:19.285 --> 00:43:21.065
Do you think it'll happen? That's 910
00:43:21.065 --> 00:43:22.145
a risk, that's a risk question. 911
00:43:22.645 --> 00:43:25.585
Um, what, what would happen to, what would happen 912
00:43:25.585 --> 00:43:27.385
to them is a danger question. 913
00:43:27.765 --> 00:43:28.985
Do you think it'll really happen? 914
00:43:29.325 --> 00:43:31.185
Do you think you will, will it, 915
00:43:31.295 --> 00:43:33.745
will you think it'll really ha those are, so 916
00:43:33.745 --> 00:43:35.065
that's risk and danger questions. 917
00:43:36.535 --> 00:43:39.155
Um, solution is, you know, again, 918
00:43:39.335 --> 00:43:41.755
that's resolving the solution is to resolve the goal. 919
00:43:42.775 --> 00:43:45.355
So we never really know what the kids want 920
00:43:45.355 --> 00:43:46.635
to get to the solution. 921
00:43:47.815 --> 00:43:49.545
It's so much more powerful for them 922
00:43:49.685 --> 00:43:51.665
and easier for them to get to the solution. 923
00:43:52.205 --> 00:43:55.105
If they've defined art, articulated the goal, 924
00:43:56.055 --> 00:43:57.225
what are they after, what are they after? 925
00:43:57.225 --> 00:43:58.705
And what, because that's 926
00:43:58.725 --> 00:44:00.145
the solution that they're going for. 927
00:44:01.005 --> 00:44:04.765
The, um, and 928
00:44:06.545 --> 00:44:10.995
often, often kids think, 929
00:44:11.375 --> 00:44:14.315
oh, if I put a problem in the purpose of the story is 930
00:44:14.315 --> 00:44:15.675
to resolve the problem. 931
00:44:19.155 --> 00:44:20.255
And it might be, 932
00:44:20.995 --> 00:44:23.575
but then the question comes up, well, why, in the, 933
00:44:23.715 --> 00:44:25.575
why do you need to, what, you know, 934
00:44:25.715 --> 00:44:27.055
why did they face the problem? 935
00:44:28.555 --> 00:44:32.205
And so the story lacks, um, it, 936
00:44:32.385 --> 00:44:33.725
it, it lacks depth. 937
00:44:33.785 --> 00:44:37.725
It lacks purpose until you start to say, what do they want? 938
00:44:37.795 --> 00:44:41.565
What do they need that causes them to face a problem? 939
00:44:43.545 --> 00:44:46.885
So it's the goal and motive behind the problem. 940
00:44:46.995 --> 00:44:50.565
It's quick to, for them to go character, problem, solution. 941
00:44:52.635 --> 00:44:56.135
If in playing with a character they go for goal 942
00:44:57.075 --> 00:44:59.175
and why they want the goal, what are they 943
00:44:59.175 --> 00:45:00.495
after and why do they want it? 944
00:45:00.955 --> 00:45:04.255
And then create a problem, they'll always create problems 945
00:45:04.255 --> 00:45:07.305
that block characters from achieving the goal always. 946
00:45:08.005 --> 00:45:10.425
So that the pro the solution to the problem 947
00:45:11.735 --> 00:45:13.385
also becomes pathway to goal. 948
00:45:14.615 --> 00:45:17.825
Yeah. Yeah. Okay. And, and, and yet at the same time, 949
00:45:18.575 --> 00:45:20.265
because you've created purpose 950
00:45:20.805 --> 00:45:23.345
for facing the problem mm-hmm. 951
00:45:23.655 --> 00:45:28.285
What you have created is a much more powerful, 952
00:45:29.385 --> 00:45:32.805
uh, story that they recognize 953
00:45:32.865 --> 00:45:36.085
and certainly, you know, their parents recognize 954
00:45:36.745 --> 00:45:40.965
is a much more profound and, uh, 955
00:45:41.065 --> 00:45:42.725
and powerful and effective story. 956
00:45:43.465 --> 00:45:45.005
And it's just taking the time 957
00:45:45.985 --> 00:45:48.965
before you go character problem to go character 958
00:45:49.675 --> 00:45:50.885
goal and motive problem. 959
00:45:51.905 --> 00:45:53.405
Uh, and, and, 960
00:45:53.625 --> 00:45:57.275
and then they also 961
00:45:59.095 --> 00:46:00.985
want to, if it, if they create the character, 962
00:46:00.985 --> 00:46:02.905
they're gonna wanna solve the problem right away. Mm-hmm. 963
00:46:03.055 --> 00:46:04.585
Yeah. Yeah, yeah. That makes sense. The 964
00:46:04.615 --> 00:46:08.985
More you can make that slow, slow that down, have them 965
00:46:09.695 --> 00:46:12.945
have more stuff go wrong, what else could go wrong? 966
00:46:12.945 --> 00:46:15.345
Mm-hmm. What else could go wrong? Yes. 967
00:46:15.525 --> 00:46:18.305
Um, and they'll love it when it gets created, 968
00:46:19.325 --> 00:46:22.265
but for them, they always feel very obligated. 969
00:46:22.455 --> 00:46:26.065
Kids are very loyally obligated to their characters 970
00:46:26.525 --> 00:46:28.785
and wanna make life easy for them. 971
00:46:29.525 --> 00:46:32.745
And, and don't, and it takes a long time for them to learn 972
00:46:33.085 --> 00:46:37.945
and believe that stories are about making life miserable and 973
00:46:38.005 --> 00:46:40.865
and awful for characters while, while they have 974
00:46:40.865 --> 00:46:43.265
to struggle in face risk and danger. 975
00:46:43.525 --> 00:46:45.465
And it's just, it's just grim. 976
00:46:45.925 --> 00:46:50.235
Um, but that's a learned, that's a learned thing. 977
00:46:50.655 --> 00:46:55.035
Uh, but the key, they can, if they can go character and 978
00:46:55.035 --> 00:46:58.075
before they go to problem go golden motives Yes. 979
00:46:58.105 --> 00:46:59.635
What are they after? Why are they after it? 980
00:47:00.295 --> 00:47:01.635
And then let the problems 981
00:47:02.425 --> 00:47:04.835
will always fall in line within that structure. 982
00:47:05.735 --> 00:47:08.915
And then resolution of the problems then leads 983
00:47:09.015 --> 00:47:10.555
to goal achievement. 984
00:47:10.695 --> 00:47:12.195
So they have a way to end the story. 985
00:47:12.945 --> 00:47:13.995
They take care of the problem 986
00:47:14.215 --> 00:47:16.475
and they get, you know, 987
00:47:16.715 --> 00:47:18.075
whatever it was they were after in the first place. 988
00:47:19.105 --> 00:47:20.515
Yeah, no, that makes a lot of sense. 989
00:47:20.515 --> 00:47:23.475
Because often what you find that teachers will do 990
00:47:23.535 --> 00:47:26.915
or practitioners will do, is that you have the character 991
00:47:27.255 --> 00:47:28.675
and when you get to the setting, 992
00:47:29.115 --> 00:47:30.525
it's then about having a bit of fun 993
00:47:30.525 --> 00:47:32.525
with the character and doing something. 994
00:47:32.525 --> 00:47:35.405
They enjoy something they like, you know, they like running 995
00:47:35.465 --> 00:47:38.365
or swimming or dancing or sleeping or whatever it is. Yeah. 996
00:47:38.765 --> 00:47:40.045
I would love those things. Yeah. 997
00:47:40.245 --> 00:47:41.325
Whatever is, comes in 998
00:47:41.325 --> 00:47:42.925
and interferes with what they're wanting to do, 999
00:47:43.415 --> 00:47:45.765
which I suppose is their, is their purpose. 1000
00:47:46.455 --> 00:47:47.485
Right? And, 1001
00:47:47.485 --> 00:47:51.205
and they, so that becomes a really a goal, you know, 1002
00:47:51.265 --> 00:47:53.005
if they love to dance Yes. 1003
00:47:53.265 --> 00:47:55.965
Um, then we're gonna, we're automatically gonna look 1004
00:47:55.965 --> 00:47:57.365
for problems Yes. 1005
00:47:57.635 --> 00:47:59.205
That block them from dancing. 1006
00:47:59.385 --> 00:48:02.445
So that being able to dance beca it becomes a goal. 1007
00:48:03.145 --> 00:48:08.025
Um, it's, it, it happens automatically. 1008
00:48:08.605 --> 00:48:11.425
Yes. But to raise it to from, 1009
00:48:11.495 --> 00:48:14.385
from subconscious automatic level to a conscious level 1010
00:48:14.925 --> 00:48:17.225
really gives them control of that. 1011
00:48:17.485 --> 00:48:20.825
So they start to really understand how stories work 1012
00:48:20.965 --> 00:48:24.105
and, um, it, it shows up. 1013
00:48:24.525 --> 00:48:26.665
Uh, and there's some, some research 1014
00:48:26.665 --> 00:48:30.105
that I've helped a couple of groups in New Jersey 1015
00:48:30.205 --> 00:48:32.105
and in, what was the other one? 1016
00:48:32.625 --> 00:48:35.625
Colorado work on that awareness, uh, 1017
00:48:35.625 --> 00:48:38.225
shows up across the curriculum Yes. 1018
00:48:38.285 --> 00:48:40.665
Within a year or two so that it helps on math scores, 1019
00:48:41.285 --> 00:48:45.825
it helps, um, becoming conscious, more consciously aware 1020
00:48:45.825 --> 00:48:48.305
of those, those of story structural elements 1021
00:48:49.425 --> 00:48:53.015
shows up across the curriculum, uh, to the point 1022
00:48:53.015 --> 00:48:56.895
where you can statistically see the effect. 1023
00:48:57.315 --> 00:49:00.815
Yes. Um, so it's, it's very powerful, 1024
00:49:00.925 --> 00:49:02.535
wonderful stuff. Yeah, 1025
00:49:02.555 --> 00:49:03.655
No, it makes a lot of sense. 1026
00:49:03.715 --> 00:49:05.615
It makes a lot of sense because I remember reading 1027
00:49:05.615 --> 00:49:08.495
that actually in your research around the links with 1028
00:49:09.255 --> 00:49:12.735
children learning story structure in the early years linking 1029
00:49:12.735 --> 00:49:13.935
to GCSE math results. 1030
00:49:14.515 --> 00:49:16.055
Yep. And interestingly, 1031
00:49:16.055 --> 00:49:17.735
when we did our tells toolkit research, 1032
00:49:18.555 --> 00:49:21.335
we saw impact major children's math results, 1033
00:49:21.875 --> 00:49:23.455
and that was something we weren't expecting 1034
00:49:23.455 --> 00:49:24.895
to see in a really short time. 1035
00:49:25.275 --> 00:49:27.535
But, but yeah. And if you think about it, a lot 1036
00:49:27.535 --> 00:49:29.615
of maths is problem solving in terms 1037
00:49:29.635 --> 00:49:31.895
of telling a story about, you know, how, 1038
00:49:32.555 --> 00:49:34.215
you know, how's this gonna work? Yeah. 1039
00:49:34.605 --> 00:49:38.415
Math really is stories, uh, it's too bad we don't try 1040
00:49:38.415 --> 00:49:40.495
to teach it that way, but that's really what it is. 1041
00:49:40.605 --> 00:49:43.535
It's, it's, it's about, it's shorthand Yes. 1042
00:49:43.645 --> 00:49:46.015
More stories about the, the way the world works. 1043
00:49:46.445 --> 00:49:47.455
Yeah. Yeah. That's it. 1044
00:49:47.595 --> 00:49:49.135
One of the other things you said in, um, 1045
00:49:49.135 --> 00:49:50.975
when you were talking as well that was really interesting 1046
00:49:51.075 --> 00:49:54.035
was about, uh, right at the beginning when you had 1047
00:49:54.035 --> 00:49:55.515
that very first sentence was like, you went 1048
00:49:55.515 --> 00:49:59.035
to the shop when you said about how, um, 1049
00:49:59.185 --> 00:50:00.595
parents will say, oh, my child. 1050
00:50:00.595 --> 00:50:02.555
That's, that's the kind of story that they'd write. 1051
00:50:03.055 --> 00:50:05.835
Um, and it is that kind of link, I think sometimes 1052
00:50:06.145 --> 00:50:08.635
with what's actually happening in their child's head 1053
00:50:08.635 --> 00:50:10.475
and the story they've got there and what they have to write. 1054
00:50:11.065 --> 00:50:13.795
Yeah. And I think that that's sometimes where some 1055
00:50:13.795 --> 00:50:16.435
of these wonderful creative stories are lost 1056
00:50:16.735 --> 00:50:18.435
and it's keeping that up. 1057
00:50:18.915 --> 00:50:20.595
Absolutely. So, 1058
00:50:20.595 --> 00:50:22.795
I dunno if you wanna say anything about that side of things. 1059
00:50:23.015 --> 00:50:26.795
Oh, uh, interesting. Uh, yes. 1060
00:50:27.225 --> 00:50:31.425
Um, it is true that 1061
00:50:33.165 --> 00:50:37.265
the ability to effectively communicate a story 1062
00:50:38.015 --> 00:50:42.705
lags years behind the ability to effectively create a story. 1063
00:50:44.265 --> 00:50:48.035
Yeah. And that's particularly true 1064
00:50:48.825 --> 00:50:50.515
with writing the stories. 1065
00:50:51.945 --> 00:50:55.475
When you have to learn both vocabulary and spelling 1066
00:50:56.255 --> 00:50:58.035
and then all the grammar 1067
00:50:58.375 --> 00:51:02.435
and the, the, um, all the syntax related things, 1068
00:51:06.275 --> 00:51:10.635
children are much better able to verbalize a story. 1069
00:51:11.135 --> 00:51:14.835
Uh, and so I've tried to convince a number 1070
00:51:14.835 --> 00:51:16.555
of school districts that I've worked with, 1071
00:51:17.545 --> 00:51:21.235
even up into middle school level, like sixth, seventh, 1072
00:51:21.235 --> 00:51:23.555
eighth grade, the first two 1073
00:51:24.095 --> 00:51:27.275
or three drafts of every story should be recorded 1074
00:51:27.575 --> 00:51:28.595
and done orally. 1075
00:51:29.055 --> 00:51:30.645
Mm-hmm. Yes. 1076
00:51:31.635 --> 00:51:36.405
Because that, that skill develops faster. 1077
00:51:37.545 --> 00:51:42.285
And even in, in, in middle school, the act 1078
00:51:42.285 --> 00:51:46.285
of writing is the limiting the constraint 1079
00:51:46.865 --> 00:51:48.445
on the production of a story 1080
00:51:49.225 --> 00:51:52.405
and limits what they're willing, what 1081
00:51:52.915 --> 00:51:57.345
what students are willing to do in terms of writing 1082
00:51:58.915 --> 00:52:01.175
is limited not by their ability to create 1083
00:52:01.175 --> 00:52:03.095
or what they wanted to create or what they'd like to create, 1084
00:52:03.115 --> 00:52:04.735
but by their willingness to write. 1085
00:52:05.235 --> 00:52:07.815
Mm-hmm. And they have to learn to write 1086
00:52:08.485 --> 00:52:10.615
because that's the primary way 1087
00:52:10.615 --> 00:52:11.935
that we're, we're communicating. 1088
00:52:12.915 --> 00:52:16.655
But you want to let that be the servant 1089
00:52:17.075 --> 00:52:18.255
of the story. 1090
00:52:18.255 --> 00:52:21.855
Their ability to create and develop and, and, 1091
00:52:22.115 --> 00:52:23.655
and both story 1092
00:52:23.715 --> 00:52:26.175
and their, their story muscles, you know, their ability 1093
00:52:26.195 --> 00:52:28.455
to think, what happens if I muck around 1094
00:52:28.455 --> 00:52:29.575
with risk and danger? 1095
00:52:29.575 --> 00:52:31.095
What does it look like when I do that? 1096
00:52:32.075 --> 00:52:34.285
And so, um, 1097
00:52:38.475 --> 00:52:42.175
for young students especially, 1098
00:52:43.995 --> 00:52:48.425
um, they're very receptive to 1099
00:52:49.355 --> 00:52:50.905
adult enthusiasm. 1100
00:52:51.285 --> 00:52:54.515
Mm-hmm. And where's the best way to put that in? 1101
00:52:54.515 --> 00:52:56.395
It's the why question Re Yeah. 1102
00:52:56.915 --> 00:52:59.375
Whatever they say, really, why mm-hmm. 1103
00:53:00.045 --> 00:53:02.975
That keeps the story going. 1104
00:53:04.035 --> 00:53:08.175
Uh, it, it's also true with elementary school 1105
00:53:09.075 --> 00:53:10.135
and, and I, I, 1106
00:53:10.215 --> 00:53:12.895
I haven't tested it really at the middle school level 1107
00:53:13.215 --> 00:53:15.135
'cause I've been in a situation where I had that, 1108
00:53:15.195 --> 00:53:16.415
uh, that, that freedom. 1109
00:53:17.795 --> 00:53:22.695
But just, it's that why question that comes back that keeps, 1110
00:53:23.265 --> 00:53:27.865
gives them, says, says to them something, um, 1111
00:53:28.425 --> 00:53:30.705
apparently something in, in what I just said works. 1112
00:53:31.325 --> 00:53:32.785
Yes. It's effective. 1113
00:53:33.485 --> 00:53:37.185
And so now I've got encouragement to develop it. 1114
00:53:37.205 --> 00:53:40.425
And if you just, if you say, why did he want that? 1115
00:53:40.485 --> 00:53:42.425
Or why did he decide, 1116
00:53:42.525 --> 00:53:45.465
or why did she do it, then 1117
00:53:45.695 --> 00:53:49.185
that also provides a little direction for how 1118
00:53:49.245 --> 00:53:50.505
to expand the story. 1119
00:53:51.325 --> 00:53:54.905
Uh, and I, the problem is 1120
00:53:55.055 --> 00:53:57.665
that almost takes one-on-one effort. 1121
00:53:58.375 --> 00:54:01.705
It's hard to do that with a whole class at a time. 1122
00:54:02.565 --> 00:54:05.985
Uh, and so it's very difficult to, it's great for parents. 1123
00:54:06.765 --> 00:54:09.585
Yes. And boy, 1124
00:54:09.955 --> 00:54:11.825
every time I've done parent workshops, 1125
00:54:12.095 --> 00:54:14.985
when there was a period when I was able to get to schools 1126
00:54:15.245 --> 00:54:16.785
and then do a stay 1127
00:54:16.785 --> 00:54:20.065
and do a lot of evening parent workshops, the theme of all 1128
00:54:20.065 --> 00:54:23.065
of them was don't ask what happens next. 1129
00:54:23.815 --> 00:54:25.265
Just ask about the characters. 1130
00:54:25.575 --> 00:54:28.145
Keep asking about the characters, ask about their goals. 1131
00:54:28.525 --> 00:54:30.585
Why do they want that? Why did, what are they after? 1132
00:54:31.125 --> 00:54:33.025
Why were they after that? What, what, 1133
00:54:33.065 --> 00:54:34.425
I don't know what could go wrong. 1134
00:54:35.045 --> 00:54:37.425
You just so prompt them on anything but plot 1135
00:54:38.815 --> 00:54:40.545
because they're gonna get to the plot. 1136
00:54:41.005 --> 00:54:44.345
Yes. Uh, and then they're in a position 1137
00:54:44.345 --> 00:54:45.465
to do one-on-one work. 1138
00:54:45.845 --> 00:54:49.365
Mm-hmm. Much more so than as a teacher 1139
00:54:49.395 --> 00:54:51.125
with a classroom of, of students. 1140
00:54:51.745 --> 00:54:55.445
Uh, and it's amazing how 1141
00:54:55.995 --> 00:55:00.965
effective it is as long as the child believes that the, that 1142
00:55:01.035 --> 00:55:03.525
that adult who's asking the questions is actually paying 1143
00:55:03.525 --> 00:55:05.605
attention to them and not reading the paper. 1144
00:55:05.625 --> 00:55:07.805
And I'm say going, why, uh, why, 1145
00:55:08.865 --> 00:55:10.245
but but actually paying attention. 1146
00:55:10.345 --> 00:55:14.445
So it, but parents are in a great position to do that. 1147
00:55:15.185 --> 00:55:19.695
Yes. If they can get away from their own training often, 1148
00:55:20.075 --> 00:55:23.455
you know, their, the way they were taught back 1149
00:55:24.245 --> 00:55:26.565
whenever they went to school and, and, 1150
00:55:26.785 --> 00:55:28.445
and get away from thinking in plot 1151
00:55:28.585 --> 00:55:30.325
and think in terms of character. 1152
00:55:30.865 --> 00:55:32.485
Yes. Yeah. It's interesting actually. 1153
00:55:32.565 --> 00:55:34.245
'cause what you're saying is linking a little bit with some 1154
00:55:34.245 --> 00:55:37.245
of parenting books I've been reading, um, 1155
00:55:37.775 --> 00:55:41.285
where they talk about, as a parent, I think one 1156
00:55:41.285 --> 00:55:43.485
of the things you automatically want to do is 1157
00:55:43.485 --> 00:55:44.765
to solve your child's problem. 1158
00:55:45.705 --> 00:55:47.365
And if a child comes to you 1159
00:55:47.365 --> 00:55:49.725
and says, you know, somebody's hurt my feelings, 1160
00:55:49.725 --> 00:55:52.445
or somebody's hurt me or hit me, or I don't like this, 1161
00:55:52.505 --> 00:55:54.205
or, your immediate thing is 1162
00:55:54.205 --> 00:55:56.725
to give them a solution rather than to dig down 1163
00:55:56.725 --> 00:55:58.645
and ask them those questions about the situation. 1164
00:55:58.645 --> 00:55:59.835
Right. And, 1165
00:56:00.135 --> 00:56:03.675
and I think often when you do that, when you say like, 1166
00:56:03.735 --> 00:56:04.835
why and what happened? 1167
00:56:04.895 --> 00:56:08.315
And tell me more. And, you know, I can see that, you know, 1168
00:56:08.315 --> 00:56:09.675
that might make you feel a certain way. 1169
00:56:09.675 --> 00:56:13.275
And what then those things lead to children come up 1170
00:56:13.275 --> 00:56:14.835
with their own ideas and their own solutions 1171
00:56:14.855 --> 00:56:18.395
and their own stories, which is, which is just a, 1172
00:56:18.555 --> 00:56:20.435
a great tool for life ab 1173
00:56:21.355 --> 00:56:22.635
Absolutely. Absolutely. 1174
00:56:23.225 --> 00:56:25.125
And conversation. Yeah. It, it's true. 1175
00:56:25.225 --> 00:56:27.365
And, and so many parents feel like that's their job. 1176
00:56:27.365 --> 00:56:29.565
They're supposed to, they're supposed to solve problems. 1177
00:56:29.865 --> 00:56:32.205
Yes. Uh, you know, and say, okay, here's the answer. 1178
00:56:32.465 --> 00:56:33.925
Here's the answer. Do this. 1179
00:56:34.065 --> 00:56:36.485
Um, and, and, 1180
00:56:36.485 --> 00:56:39.775
and so often the best answer is 1181
00:56:41.515 --> 00:56:43.495
not in the form of an answer, 1182
00:56:43.555 --> 00:56:48.175
but at the best answer is to, to let the child explore 1183
00:56:48.315 --> 00:56:49.535
how they, you know, their, 1184
00:56:49.665 --> 00:56:51.615
their own their own answer anyway. 1185
00:56:51.685 --> 00:56:55.015
Yeah. I agree with you completely. That's true. Yeah. 1186
00:56:55.155 --> 00:56:59.055
No, it's great. Um, just to kind of finish off, I know one 1187
00:56:59.055 --> 00:57:00.975
of the things that kind of comes out through your books 1188
00:57:00.975 --> 00:57:02.695
and your writing and the knowledge that you have 1189
00:57:03.315 --> 00:57:05.695
is very much about the impact of story 1190
00:57:05.695 --> 00:57:10.375
and why it is such a massive tool for everything. 1191
00:57:10.735 --> 00:57:13.175
I mean, for learning and development, for change. Yeah. 1192
00:57:13.435 --> 00:57:16.415
For, I mean, I dunno, if you just wanna, I, 1193
00:57:16.485 --> 00:57:20.295
this is massive question just in terms for the teachers 1194
00:57:20.295 --> 00:57:22.815
and that people are listening, like, just, uh, 1195
00:57:23.155 --> 00:57:25.375
why should we do storytelling with children? 1196
00:57:25.645 --> 00:57:26.775
What, why is it important? 1197
00:57:26.805 --> 00:57:28.975
What is the, what is the change 1198
00:57:29.125 --> 00:57:30.495
that happens when we do this? 1199
00:57:31.885 --> 00:57:36.215
Alright. Uh, so question is why do storytelling? 1200
00:57:37.055 --> 00:57:38.495
I, I know in many schools 1201
00:57:38.715 --> 00:57:42.625
and school districts, storytelling is sort 1202
00:57:42.625 --> 00:57:43.745
of held out as a carrot. 1203
00:57:44.245 --> 00:57:46.505
If you're really good and do all your work today, at the end 1204
00:57:46.505 --> 00:57:48.145
of the day, I'll tell you a story, 1205
00:57:48.855 --> 00:57:49.865
it's the other way around. 1206
00:57:50.325 --> 00:57:54.385
Mm-hmm. Because we can now 1207
00:57:55.525 --> 00:57:59.575
very concretely demonstrate that our brains 1208
00:58:00.115 --> 00:58:02.255
are hardwired to make sense of the world. 1209
00:58:02.995 --> 00:58:07.015
And, and that includes math and science 1210
00:58:07.475 --> 00:58:11.175
and, um, every topic, 1211
00:58:12.105 --> 00:58:14.975
every subject that there is in story terms, 1212
00:58:15.995 --> 00:58:19.255
the more we initially work on the story part, 1213
00:58:19.675 --> 00:58:22.575
the more we are literally working on 1214
00:58:22.675 --> 00:58:27.015
and developing students' ability to tackle 1215
00:58:27.395 --> 00:58:31.175
and master every aspect of learning. 1216
00:58:32.845 --> 00:58:35.795
Story isn't a separate topic. 1217
00:58:36.095 --> 00:58:40.675
It is at the heart and soul of all human learning. 1218
00:58:41.425 --> 00:58:44.875
It's the way we structure and make sense out of information. 1219
00:58:45.295 --> 00:58:48.115
Mm-hmm. So understand that first, 1220
00:58:48.115 --> 00:58:51.945
and it facilitates whatever direction 1221
00:58:51.945 --> 00:58:53.625
that child wants to go in, in life. 1222
00:58:54.375 --> 00:58:59.025
It's amazing how central story, those elements of story. 1223
00:58:59.725 --> 00:59:03.865
And, and, and that cognitive conscious story thinking is 1224
00:59:04.765 --> 00:59:08.105
to the way that the human brain operates. 1225
00:59:09.885 --> 00:59:14.185
It seems to me that that raises it up 1226
00:59:14.605 --> 00:59:19.175
to a very central element and, and, 1227
00:59:19.195 --> 00:59:23.285
and a central pillar, an underpinning of all education. 1228
00:59:24.275 --> 00:59:26.765
Yeah. Yeah. And one of the things that makes me think 1229
00:59:26.785 --> 00:59:29.245
as well, Kendall, is that, 1230
00:59:30.195 --> 00:59:32.725
that I know my childhood is very different from a lot 1231
00:59:32.725 --> 00:59:33.885
of children nowadays. 1232
00:59:34.465 --> 00:59:39.285
And I think that storytelling, uh, maybe is 1233
00:59:40.075 --> 00:59:41.685
kind of eked out a little bit sometimes 1234
00:59:41.745 --> 00:59:43.965
by things like screen time children not being able 1235
00:59:43.965 --> 00:59:45.525
to play out as much as they used to. 1236
00:59:46.225 --> 00:59:47.965
Um, I mean, I was always playing out on the street, 1237
00:59:47.965 --> 00:59:49.285
making up stories, building 1238
00:59:49.285 --> 00:59:50.925
things, doing things with my friends. Yep, 1239
00:59:51.105 --> 00:59:52.105
Yep. Like play 1240
00:59:52.105 --> 00:59:53.725
out in the streets anymore. And the same way. 1241
00:59:53.785 --> 00:59:56.525
And, and obviously there's childhood is 1242
00:59:56.525 --> 00:59:57.645
quite different nowadays. 1243
00:59:58.405 --> 01:00:00.445
I know that in my childhood, I had, 1244
01:00:00.665 --> 01:00:02.325
my mom was a great storyteller 1245
01:00:02.465 --> 01:00:03.765
and it was a huge thing for, 1246
01:00:03.765 --> 01:00:05.365
she was always making up stories in the car 1247
01:00:05.425 --> 01:00:06.565
and digging holes on the beach 1248
01:00:07.025 --> 01:00:09.685
and taking it into places for sand fair to live. 1249
01:00:09.745 --> 01:00:11.765
And there was always stories from my mum, 1250
01:00:11.785 --> 01:00:14.525
but then there was a huge part of my life 1251
01:00:14.525 --> 01:00:16.125
that was making stories with my friends. 1252
01:00:17.225 --> 01:00:21.445
So, so I think as practitioners in, in schools, I think, 1253
01:00:22.005 --> 01:00:24.685
I think there's an importance for us to keep that going 1254
01:00:24.745 --> 01:00:27.045
and to give that a place in, in school, 1255
01:00:27.745 --> 01:00:29.485
If you want your child to, to learn 1256
01:00:29.505 --> 01:00:32.495
to run, what do they have to do? 1257
01:00:32.495 --> 01:00:35.135
They have to run. If you want your child 1258
01:00:35.795 --> 01:00:39.295
to do something physical, you know, of course you say, well, 1259
01:00:39.295 --> 01:00:40.735
of course you gotta go do it. 1260
01:00:42.525 --> 01:00:46.545
To make, if story is so central to the human brain 1261
01:00:46.565 --> 01:00:51.225
and the human thinking, If you want a 1262
01:00:52.085 --> 01:00:55.105
new human being to be able to think 1263
01:00:55.525 --> 01:00:58.865
and function, they need to exercise 1264
01:00:59.015 --> 01:01:01.825
that most fundamental element 1265
01:01:02.325 --> 01:01:05.385
of their mental processing story. 1266
01:01:06.565 --> 01:01:08.185
How do you do it? You tell stories, 1267
01:01:08.205 --> 01:01:10.225
you share stories, model stories. 1268
01:01:10.645 --> 01:01:13.665
So they gotta get it somewhere. Yes. 1269
01:01:14.455 --> 01:01:18.185
It's not that their brains won't still work on story, it's 1270
01:01:18.185 --> 01:01:21.225
that they won't be cognitively consciously in control 1271
01:01:21.225 --> 01:01:22.825
of those stories, uh, 1272
01:01:23.255 --> 01:01:27.865
because they'll be formed subconsciously and automatically. 1273
01:01:28.405 --> 01:01:32.065
And because they haven't developed that awareness of 1274
01:01:32.675 --> 01:01:34.105
those elements and, 1275
01:01:34.245 --> 01:01:38.015
and of the, the structural parts of story, um, 1276
01:01:38.685 --> 01:01:43.015
they'll be subject to the, the sort of the whims of 1277
01:01:43.015 --> 01:01:44.095
that subconscious story. 1278
01:01:46.785 --> 01:01:48.275
Yeah. Yeah. It's gotta come somewhere. 1279
01:01:48.785 --> 01:01:50.075
It's gotta be developed somewhere. 1280
01:01:50.455 --> 01:01:52.795
It, it, it is essential 1281
01:01:53.535 --> 01:01:56.395
for a human being if they're going to be a successful, 1282
01:01:56.635 --> 01:01:59.355
functioning human being to understand at some level, 1283
01:02:00.365 --> 01:02:02.335
consciously those story elements. 1284
01:02:03.855 --> 01:02:08.345
Um, and it's not something 1285
01:02:08.345 --> 01:02:09.745
that can be overdone. 1286
01:02:10.605 --> 01:02:14.625
Yes. It's not you, you know, you, you worry about, well, 1287
01:02:14.625 --> 01:02:15.825
you gotta be, you gotta drink 1288
01:02:15.825 --> 01:02:17.265
water, so drink a lot of water. 1289
01:02:17.495 --> 01:02:18.785
Well, there, there's a limit to it. 1290
01:02:18.805 --> 01:02:20.845
You, you can overdo it and drink too much water. 1291
01:02:21.465 --> 01:02:23.005
Uh, you can overdo anything. 1292
01:02:23.445 --> 01:02:27.365
I, I have yet to see any human being who overdid stories. 1293
01:02:28.425 --> 01:02:33.405
Yes. So we're, but it's very prevalent to see groups that, 1294
01:02:33.595 --> 01:02:38.245
that underdeveloped, uh, and we're underexposed to story 1295
01:02:38.385 --> 01:02:40.245
and, and look at the negative impact of 1296
01:02:40.245 --> 01:02:41.725
that on, on their lives. 1297
01:02:42.395 --> 01:02:45.285
Yeah, that's true. Um, brilliant Cavin, right? 1298
01:02:45.285 --> 01:02:46.725
It's come up to the, uh, Kendall, 1299
01:02:46.735 --> 01:02:48.605
sorry it is come up to the end of time now. 1300
01:02:49.065 --> 01:02:51.205
Um, but, but a massive thank you. 1301
01:02:51.525 --> 01:02:53.565
A massive thank you for kind of coming and talking to us. 1302
01:02:53.985 --> 01:02:56.525
Oh, my pleasure. Yeah. It's been, it's been great. 1303
01:02:56.525 --> 01:02:58.565
There's been some fantastic messages there for people. 1304
01:02:58.905 --> 01:03:00.965
Is there anything you'd like to leave everybody with? 1305
01:03:02.985 --> 01:03:04.225
I ought to do it with a story. 1306
01:03:04.765 --> 01:03:09.325
Um, and yet I hadn't, uh, I hadn't really, 1307
01:03:09.665 --> 01:03:12.505
um, your, 1308
01:03:14.515 --> 01:03:16.995
I think if I was gonna leave people with a thought, it, 1309
01:03:17.055 --> 01:03:21.825
it is this, you are a storyteller. 1310
01:03:22.925 --> 01:03:25.945
Why do we know that? Because you're a human being 1311
01:03:25.945 --> 01:03:26.945
and you're still breathing. 1312
01:03:28.805 --> 01:03:32.025
And that's, so the question isn't, are you a storyteller? 1313
01:03:32.905 --> 01:03:35.925
The only question is, um, 1314
01:03:37.965 --> 01:03:42.595
how comfortable are you 1315
01:03:42.705 --> 01:03:44.275
consciously controlling the stories? 1316
01:03:45.055 --> 01:03:48.475
The idea of these story elements is to give you 1317
01:03:49.035 --> 01:03:51.715
concrete tools that are really simple to use, 1318
01:03:52.225 --> 01:03:56.435
that let your natural storytelling come out. 1319
01:03:57.085 --> 01:04:00.545
Mm-hmm. Um, celebrate the fact that you are a storyteller 1320
01:04:00.655 --> 01:04:03.465
because you, you are so are all 1321
01:04:03.465 --> 01:04:04.505
of the students you work with. 1322
01:04:06.225 --> 01:04:10.245
And the idea of working in a, in a classroom setting 1323
01:04:10.355 --> 01:04:13.325
with students on story is to give them 1324
01:04:14.155 --> 01:04:16.765
some initial simple tools 1325
01:04:18.335 --> 01:04:20.555
to help them express the stories 1326
01:04:20.555 --> 01:04:21.875
that naturally want to come out. 1327
01:04:22.435 --> 01:04:25.295
'cause they automatically do. Mm-hmm. 1328
01:04:25.835 --> 01:04:29.575
And you'll find that, uh, it makes 1329
01:04:29.875 --> 01:04:33.095
for an amazing, an amazing experience both for them 1330
01:04:33.155 --> 01:04:36.335
and most likely for you along the way. 1331
01:04:37.045 --> 01:04:39.705
Mm-hmm. Brilliant. Yeah. Big thank you, Kendall. 1332
01:04:39.935 --> 01:04:41.145
It's been really good talking 1333
01:04:41.145 --> 01:04:42.465
to you, so I really enjoyed it. 1334
01:04:42.605 --> 01:04:44.185
And to you. And to you. 1335
01:04:44.285 --> 01:04:45.865
And good luck with all your stories. 1336
01:04:46.415 --> 01:04:48.505
Yeah. Thank you. Thank you. Yeah. Yeah. 1337
01:04:48.515 --> 01:04:50.065
We're kind of getting it out there, 1338
01:04:50.175 --> 01:04:52.425
getting the stories into schools, so, yeah. 1339
01:04:52.575 --> 01:04:55.465
Good. Yeah. So yeah. Lovely to talk to you.